Kingaj202020

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  • in reply to: PSVR Improvements and Feedback #592
    Kingaj202020
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    By the way. When I play even Farpoint and I have zero sickness. Is because I turn on normal turning not step by step. Also I turn off blindness.or that black circle when you turn. I turn that off .basically I move in the vr world just like I move in real life. That’s ok with me the blinders give me less vision and no fun. About the movement slider yes. I increase the speed to full as I was too slow in VR world compared to non vr. Which gives me the disadvantage to keep myself alive for long time. That said yes. That is kinda 1 reason for motion sickness as you are running fast and getting dizzy. Anyways compared to other VR games even in those I run and move fast without sickness. So it’s suppose to be some other technical glitch like motion to refresh rate issue.

    Thank you guys for the feedback. I am sure the devs are working on these and will be corrected soon.

    Because 1. This game is graphically kinda not very graphic heavy . The characters are blocky design. And not heavy. All scenery is also just 128 bit kinda look so I hope there should not be an issue rendering in real time. Ps4 is capable of a lot more.

    Thanks

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