{"id":503,"date":"2016-12-10T21:45:07","date_gmt":"2016-12-11T02:45:07","guid":{"rendered":"http:\/\/www.strangegamesstudios.com\/?p=503"},"modified":"2016-12-10T21:48:15","modified_gmt":"2016-12-11T02:48:15","slug":"my-thoughts-on-playstation-vr","status":"publish","type":"post","link":"https:\/\/www.strangegamesstudios.com\/wordpress\/my-thoughts-on-playstation-vr\/","title":{"rendered":"My Thoughts on Playstation VR"},"content":{"rendered":"<p>I&#8217;m excited about the opportunities that VR is bringing to the gaming world. \u00a0While I&#8217;ve only tried the PSVR, I&#8217;m excited to see that even in it&#8217;s initial state, the device does a really good job of providing an immersive experience. \u00a0As many reviews have pointed out, it does suffer from a very faint screen door effect but I find this is not that distracting. \u00a0The tracking is very well done with no noticeable latency so when you look around, you truly feel like you&#8217;re in another world.<\/p>\n<p>The main drawbacks I see at this point are the visuals. \u00a0Although the screen does have HD resolution, it&#8217;s still not quite as sharp as your tv. \u00a0I&#8217;m guessing that this is somehow related to the screen door effect but again, it&#8217;s not far off. \u00a0It&#8217;s just not going to be look quite as sharp. \u00a0The other main area that could use improvement is with the field of view. \u00a0With the PSVR, it feels like you&#8217;re looking into the virtual world through a scuba mask. \u00a0It still feels very immersive but don&#8217;t expect to put on the PSVR and feel like you&#8217;ve been transported somewhere else.<\/p>\n<p>Aside from these minor drawbacks, the PSVR does give a truly great VR experience for the price. \u00a0I loaded up The Deep demo on our dev kit and have to say that although I knew this was not real, I still felt a bit anxious when the shark cage came apart and this massive shark came lunging at me. \u00a0I knew it wasn&#8217;t real but my brain still wasn&#8217;t happy about it. \u00a0I tried several of the space fighter sims on the demo disc along with the Battlezone remake.<\/p>\n<p>Of the bunch, I liked Battlezone the best\u00a0until I played Until Dawn: Rush of Blood. \u00a0I quickly realized that the horror genre really will benefit the most from VR. \u00a0There&#8217;s so much potential to really take horror games to a new level and I think this sort of thing is what VR needs to take off. \u00a0A lot of publishers have\u00a0simply added VR onto an existing game and while that&#8217;s great, it doesn&#8217;t always add value to the experience.<\/p>\n<p>I think that as developers come up with new and interesting things to do with VR, gamers will see the value in it. \u00a0If VR gains momentum, I think we&#8217;ll see the 2nd round of hardware improve on the field of view and the sharpness and that&#8217;s when things will really get interesting.<\/p>\n<p>After the patch for Honor and Duty releases, we&#8217;ll be announcing our next game which will be a VR game. \u00a0We already have a protoype in the works with VR\u00a0working and we think a Q1 2017 release is very likely.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I&#8217;m excited about the opportunities that VR is bringing to the gaming world. \u00a0While I&#8217;ve only tried the PSVR, I&#8217;m excited to see that even in it&#8217;s initial state, the device does a really good job of providing an immersive&#8230; <a href=\"https:\/\/www.strangegamesstudios.com\/wordpress\/my-thoughts-on-playstation-vr\/\">Read More &raquo;<\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[1],"tags":[],"class_list":["post-503","post","type-post","status-publish","format-standard","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/www.strangegamesstudios.com\/wordpress\/wp-json\/wp\/v2\/posts\/503","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.strangegamesstudios.com\/wordpress\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.strangegamesstudios.com\/wordpress\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.strangegamesstudios.com\/wordpress\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.strangegamesstudios.com\/wordpress\/wp-json\/wp\/v2\/comments?post=503"}],"version-history":[{"count":2,"href":"https:\/\/www.strangegamesstudios.com\/wordpress\/wp-json\/wp\/v2\/posts\/503\/revisions"}],"predecessor-version":[{"id":505,"href":"https:\/\/www.strangegamesstudios.com\/wordpress\/wp-json\/wp\/v2\/posts\/503\/revisions\/505"}],"wp:attachment":[{"href":"https:\/\/www.strangegamesstudios.com\/wordpress\/wp-json\/wp\/v2\/media?parent=503"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.strangegamesstudios.com\/wordpress\/wp-json\/wp\/v2\/categories?post=503"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.strangegamesstudios.com\/wordpress\/wp-json\/wp\/v2\/tags?post=503"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}