Avatar Honor and Duty Update

We’ve just released the first update for Avatar Honor and Duty into the XBLIG review process.  This update fixes the bug where the end of round screen no longer shows after you’ve reached the max rank.  Currently, when the round ends, instead of seeing the results screen, the bug causes players to see the loading screen until the next round starts.

There are a number of other minor bug fixes and updates as well.  Players will now only show up on radar while firing and enemy names and ranks will show up when you shoot them.  We’ve also implemented the radar jammer perk which keeps players off of enemy radar while equipped.  This however doesn’t work against the kill streak radar that shows all players across the map.

Jumping has been improved and you can now steer your movement slightly while jumping.  Movement speed has been increased while crouching and the look speed has been increased while using iron sights.  The in game score card has also been resized to keep long names from overlapping with scores.

All XBLIG updates take a minimum of 48 hours to make it through the system so if all goes well, the update should hit late Friday (9/13) evening EST.

Stay tuned for more updates and an announcement of what we’ll be working on next.

 

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Author: Reggie Strange View all posts by

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